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fix: merge batches #16866
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fix: merge batches #16866
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🦋 Changeset detectedLatest commit: a50d0ec The changes in this PR will be included in the next version bump. This PR includes changesets to release 1 package
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moving back to draft, some more improvements incoming |
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This looks awesome. I'll wait for Simon to review as well before approving; I think everything is good but given he's more familiar with the clientside stuff he should definitely take a look
// TODO why is this necessary? why isn't `await tick()` enough? | ||
await Promise.resolve(); | ||
await Promise.resolve(); | ||
await Promise.resolve(); | ||
await Promise.resolve(); | ||
await Promise.resolve(); | ||
await Promise.resolve(); | ||
await Promise.resolve(); | ||
await Promise.resolve(); | ||
flushSync(); |
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😆 I saw this while I was working on async SSR and I was really hopeful we could murder it at some point
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nice one!
Since #16866, when an async effect runs multiple times, we rebase older batches and rerun those effects. This can have unintended consequences: In a case where an async effect only depends on a single source, and that single source was updated in a later batch, we know that we don't need to / should not rerun the older batch. This PR makes it so: We collect all the sources of older batches that are not part of the current batch that just committed, and then only mark those async effects as dirty which depend on one of those other sources. Fixes the bug I noticed while working on #16935
Since #16866, when an async effect runs multiple times, we rebase older batches and rerun those effects. This can have unintended consequences: In a case where an async effect only depends on a single source, and that single source was updated in a later batch, we know that we don't need to / should not rerun the older batch. This PR makes it so: We collect all the sources of older batches that are not part of the current batch that just committed, and then only mark those async effects as dirty which depend on one of those other sources. Fixes the bug I noticed while working on #16935
* runtime-first approach * revert these * type safety, lint * fix: better input cursor restoration for `bind:value` (#16925) If cursor was at end and new input is longer, move cursor to new end No test because not possible to reproduce using our test setup. Follow-up to #14649, helps with #16577 * Version Packages (#16920) Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> * docs: await no longer need pending (#16900) * docs: link to custom renderer issue in Svelte Native discussion (#16896) * fix code block (#16937) Updated code block syntax from Svelte to JavaScript for clarity. * fix: unset context on stale promises (#16935) * fix: unset context on stale promises When a stale promise is rejected in `async_derived`, and the promise eventually resolves, `d.resolve` will be noop and `d.promise.then(handler, ...)` will never run. That in turns means any restored context (via `(await save(..))()`) will never be unset. We have to handle this case and unset the context to prevent errors such as false-positive state mutation errors * fix: unset context on stale promises (slightly different approach) (#16936) * slightly different approach to #16935 * move unset_context call * get rid of logs --------- Co-authored-by: Rich Harris <rich.harris@vercel.com> * fix: svg `radialGradient` `fr` attribute missing in types (#16943) * fix(svg radialGradient): fr attribute missing in types * chore: add changeset * Version Packages (#16940) * Version Packages * Update packages/svelte/CHANGELOG.md --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: Rich Harris <rich.harris@vercel.com> * chore: simplify `batch.apply()` (#16945) * chore: simplify `batch.apply()` * belt and braces * note to self * unused * fix: don't rerun async effects unnecessarily (#16944) Since #16866, when an async effect runs multiple times, we rebase older batches and rerun those effects. This can have unintended consequences: In a case where an async effect only depends on a single source, and that single source was updated in a later batch, we know that we don't need to / should not rerun the older batch. This PR makes it so: We collect all the sources of older batches that are not part of the current batch that just committed, and then only mark those async effects as dirty which depend on one of those other sources. Fixes the bug I noticed while working on #16935 * fix: ensure map iteration order is correct (#16947) quick follow-up to #16944 Resetting a map entry does not change its position in the map when iterating. We need to make sure that reset makes that batch jump "to the front" for the "reject all stale batches" logic below. Edge case for which I can't come up with a test case but it _is_ a possibility. * feat: add `createContext` utility for type-safe context (#16948) * feat: add `createContext` utility for type-safe context * regenerate * Version Packages (#16946) Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> * chore: Remove annoying sync-async warning (#16949) * fix * use `$state.eager(value)` instead of `$effect.pending(value)` --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: Hyunbin Seo <47051820+hyunbinseo@users.noreply.github.com> Co-authored-by: Ben McCann <322311+benmccann@users.noreply.github.com> Co-authored-by: Rich Harris <rich.harris@vercel.com> Co-authored-by: Hannes Rüger <hannes@hannesrueger.de> Co-authored-by: Elliott Johnson <sejohnson@torchcloudconsulting.com>
* WIP implement `$effect.pending(...)` * feat: `$state.eager(value)` (#16926) * runtime-first approach * revert these * type safety, lint * fix: better input cursor restoration for `bind:value` (#16925) If cursor was at end and new input is longer, move cursor to new end No test because not possible to reproduce using our test setup. Follow-up to #14649, helps with #16577 * Version Packages (#16920) Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> * docs: await no longer need pending (#16900) * docs: link to custom renderer issue in Svelte Native discussion (#16896) * fix code block (#16937) Updated code block syntax from Svelte to JavaScript for clarity. * fix: unset context on stale promises (#16935) * fix: unset context on stale promises When a stale promise is rejected in `async_derived`, and the promise eventually resolves, `d.resolve` will be noop and `d.promise.then(handler, ...)` will never run. That in turns means any restored context (via `(await save(..))()`) will never be unset. We have to handle this case and unset the context to prevent errors such as false-positive state mutation errors * fix: unset context on stale promises (slightly different approach) (#16936) * slightly different approach to #16935 * move unset_context call * get rid of logs --------- Co-authored-by: Rich Harris <rich.harris@vercel.com> * fix: svg `radialGradient` `fr` attribute missing in types (#16943) * fix(svg radialGradient): fr attribute missing in types * chore: add changeset * Version Packages (#16940) * Version Packages * Update packages/svelte/CHANGELOG.md --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: Rich Harris <rich.harris@vercel.com> * chore: simplify `batch.apply()` (#16945) * chore: simplify `batch.apply()` * belt and braces * note to self * unused * fix: don't rerun async effects unnecessarily (#16944) Since #16866, when an async effect runs multiple times, we rebase older batches and rerun those effects. This can have unintended consequences: In a case where an async effect only depends on a single source, and that single source was updated in a later batch, we know that we don't need to / should not rerun the older batch. This PR makes it so: We collect all the sources of older batches that are not part of the current batch that just committed, and then only mark those async effects as dirty which depend on one of those other sources. Fixes the bug I noticed while working on #16935 * fix: ensure map iteration order is correct (#16947) quick follow-up to #16944 Resetting a map entry does not change its position in the map when iterating. We need to make sure that reset makes that batch jump "to the front" for the "reject all stale batches" logic below. Edge case for which I can't come up with a test case but it _is_ a possibility. * feat: add `createContext` utility for type-safe context (#16948) * feat: add `createContext` utility for type-safe context * regenerate * Version Packages (#16946) Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> * chore: Remove annoying sync-async warning (#16949) * fix * use `$state.eager(value)` instead of `$effect.pending(value)` --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: Hyunbin Seo <47051820+hyunbinseo@users.noreply.github.com> Co-authored-by: Ben McCann <322311+benmccann@users.noreply.github.com> Co-authored-by: Rich Harris <rich.harris@vercel.com> Co-authored-by: Hannes Rüger <hannes@hannesrueger.de> Co-authored-by: Elliott Johnson <sejohnson@torchcloudconsulting.com> * decouple from boundaries * use queue_micro_task * add test * fix * changeset * revert * tidy up * update docs * Update packages/svelte/src/internal/client/reactivity/batch.js Co-authored-by: Simon H <5968653+dummdidumm@users.noreply.github.com> * minor tweak --------- Co-authored-by: Simon H <5968653+dummdidumm@users.noreply.github.com> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: Hyunbin Seo <47051820+hyunbinseo@users.noreply.github.com> Co-authored-by: Ben McCann <322311+benmccann@users.noreply.github.com> Co-authored-by: Hannes Rüger <hannes@hannesrueger.de> Co-authored-by: Elliott Johnson <sejohnson@torchcloudconsulting.com>
This is part of a project to update some of the async batching logic to handle a few edge cases that have cropped up.
The observable change here is that if you have an
await
expression that runs twice, and the second one somehow resolves before the first, they are no longer forced to resolve in linear order. The easiest way to see it is in this example — clicka++
thenb++
in quick succession:main
— the fastb++
update is blocked on the slowa++
updateb++
update occurs, followed by thea++
updateTo make this work, whenever a batch is committed, we essentially 'rebase' other pending batches on top of the newly applied state. In the example above, when we commit the fast
b++
update, we re-run any async effects that depend onb
in the context of the pendinga++
batch.Before submitting the PR, please make sure you do the following
feat:
,fix:
,chore:
, ordocs:
.packages/svelte/src
, add a changeset (npx changeset
).Tests and linting
pnpm test
and lint the project withpnpm lint